Creative Learning with Scratch under Equitable Creative Coding Resource (ECCR)

Scratch is a high-level, block-based visual programming language and website aimed primarily at children as an educational tool, with a target audience of ages 8 to 16.

Scratch is the world’s largest coding community for children where projects are shared under open source license and remixed!

Scratch promotes computational thinking and problem solving skills; creative teaching and learning; self-expression and collaboration; and equity in computing.

Scratch Foundation: Scratch is developed by the Scratch Team at the Lifelong Kindergarten group at MIT Media Lab in October 2003. The latest version of Scratch is designed, developed, and moderated by the Scratch Foundation, a nonprofit organization.

By the year 2023 more than 100 million people have registered on the Scratch website.

As of 15 February 2023, community statistics shows that more than 123 million projects shared by over 103 million users, and more than 95 million monthly website visits. Overall, over 1 billion total projects have been created with the site reaching its 1,000,000,000th project in April 2024.

Creative Learning with Scratch: Through this project a comprehensive collection of training materials, tutorials, activities, ideas, and strategies to facilitate the integration of Scratch and ScratchJr into classrooms will be developed. The materials will cover an introduction to Scratch, its applications, and a series of example projects with accompanying discussions. Localization of Scratch and ScratchJr will be a key component of this project.

Scratch is always free and is available in more than 70 languages.

Project Objectives: The main objective of this project is to introduce Scratch to a larger audience. As Scratch programming has been included in the national curriculum for Class 3-5 more and more people are becoming interested. But unfortunately there is not much resources available in Bengali language.

Through his project we will develop a series of learning resources. We will spread these resources via website, social media, and popular online and offline new media.

There will be tutorials and study materials as well as different types of example projects.

Duration: January – August 2025

Working Area: Dhaka Metropolitan (North & South City Corporation)

Funded By: Scratch Foundation, USA

Target Audience: Students from Class 3 to Class 10, Educators, Parents, and Guardians

Activities

Activity 1: Graphic Design (Develop social media content)

Activity 2: Printing and Publication (IEC materials and Project Capitalization report)

Activity 3: Kits and materials (ex: Arduinos, robots, hardware, 3D printers, etc.)

Activity 4 : Workshop on content development

Activity 5 : Monitoring, programmatic movement, communications